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5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

Editor crashes on TreeRenderer::TreeUpdated when entering Play mode

Terrain

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Jan 16, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project "case_1212021.zip"2. Load the "Forest_tansel" scene3. Enter Play mode-- Observe the cr... Read more

0
votes
By Design

[Mobile]Shader becomes black and white with different behavior when usin...

Shaders

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Jan 23, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderLearning.zip"2. Enter Play mode to notice the Shader behavior3. Build it t... Read more

0
votes
Fixed

Some packages triggers script recompilation at every editor startup

Packman

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Jan 23, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.0f5, 2020.1

com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more

0
votes
Fixed

The editor layout could not be fully loaded

Window management

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Jan 14, 2020

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Version/s: 2020.1.0a15, 2020.1.0a17

To reproduce:1. Download the project attached2. Load the project3. Observe the Console Expected result: No messages are printedActua... Read more

0
votes
Fixed

[Metal only] Crash when create Cubemap & Texture3D with TextureFormat.YUY2

Metal

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Jan 23, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a11

Steps:1. on Mac, open metaltex.zip2. open repro scene, hit play3. crash Expected result: no crash + error in console saying creating... Read more

0
votes
Fixed

Investigate why .meta files are sometimes not parsed right

Asset - Database

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Jan 23, 2020

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Version/s:

The FileHasher.cpp emits an error whenever particular entries in a .meta file are mistaken for something which is not a Scalar value... Read more

0
votes
Fixed

Crash on memory allocation when double-clicking a Sprite which size is r...

2D

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Jan 14, 2020

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Version/s: 2018.4.0f1, 2018.4.12f1, 2019.2.0a6, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project ("1211482.zip")2. Open "EmptyScene" Scene3. Delete all already created "New Game Obj... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

0
votes
Fixed

Hub displays two 3D templates on creating new project

Hub

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Jan 24, 2020

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Version/s: 2020.1.0a21

Unity Hub displays two 3D templates when trying to create a new project for 2020.1.0a21.Screenshot attached. Steps to Reproduce:1. O... Read more

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