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0
votes
Duplicate

[VFX graph] Crash on VFXMemorySerializerBindings::StoreObjectsToByteArray

Package: Visual Effect Graph

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Jun 30, 2021

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Version/s: 12.0

How to reproduce:0. Set up master or vfx/staging in manifest.json1. Open the attached project2. Open VFX asset3. Create Set Position... Read more

0
votes
Fixed

All open Scenes get dirty when editing a SpriteShape Spline

Package: 2D Sprite Shape

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Jun 28, 2021

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Version/s: 2.1.0-preview.6

How to reproduce:1. Open the user's attached project2. In the Hierarchy select 'Open Sprite Shape'3. In the Inspector select 'Edit S... Read more

1
votes
Active

Live Capture package script BaseScriptableRenderPipelineRaycasterImpl th...

Package: Live Capture

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Jun 30, 2021

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Version/s: 1.0.1-pre.465

Reproduction Steps: Create a new Unity project Import the Live Capture package from package manager Import the HDRP or URP package f... Read more

0
votes
Won't Fix

Removing methods from a Delegate made of Singleton in OnDisable() causes...

Scripting

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Steps to reproduce:1. Open the user's attached project "Dual Ballz.zip"2. Enter Play mode3. Exit Play mode Expected results: No erro... Read more

0
votes
By Design

[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...

Mobile

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May 28, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project2. Build and deploy the pr... Read more

1
votes
Won't Fix

Animation is played incorrectly when using Animation Type "Humanoid"

Animation

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Humanoid_Template.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expec... Read more

0
votes
Fixed

Cmd-B shows save dialogue even when build and run is disabled by Editor ...

MacOS

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Jun 25, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a19, 2022.1

How to reproduce:1. Create a new project using the default 3D template2. In the Build Settings, set the Architecture to 'Apple Silic... Read more

0
votes
By Design

[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...

Mobile Graphics

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Jun 10, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached user's project "Android Transparency Shader Test 2.zip"2. Go to the Graphics Settings and di... Read more

1
votes
Fixed

[Input System] The Canceled event is not fired when clicking a button fo...

Package: Input System

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Jun 29, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the attached project "OnHoldCanceledSkipped"2. Open SampleScene3. Press and hold the button for about 0.2 s... Read more

0
votes
Fixed

[Mobile][Profiler] Texture memory not reported correctly in the Profiler...

Profiling

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Addressables Memory Not Reported Repro.zip"2. Open the Scene "SampleScene"3. Window... Read more

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