Search Issue Tracker
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce:1. Create a new project2. Go to Unity>Preferences>External Tools3. Browse for SDK, JDK or NDK4. Pick uncorrec... Read more
Editor crashes on AudioClip.Create if frequency is set to 1 or 2
Steps to reproduce:1. Download 873683_repro.zip and open "new" scene2. Press play button and then space bar3. Unity crashes4. Set fr... Read more
OnSceneGUI is not called in the Custom Editor class
Reproduction steps:1. Open the attached project "SceneGUI.zip";2. Open the Scene.unity;3. Observe results in console;4. Try to Disab... Read more
[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon
Step to repro:1. Try to open attached project2. Get editor crash on project opening IMPORTANT:1. Simimlar to the case 8584692. IT IS... Read more
Adding a 3D object with cloth and text mesh components causes editor to ...
How to reproduce:1. Create a project, open it2. Add a 3D Object (Cube, Sphere or etc.)3. Add a Cloth component to it4. Remove a Mesh... Read more
Multiple instances of particles with "Assertion failed on expression" er...
To reproduce : 1.Download and open ParticleBug.zip project2.Open Particle Ribbon folder and then Prefabs folder3.Drag 3 or more inst... Read more
RectTransform Width and Height are reset to zero when a LayoutElement.Ig...
Reproduction steps:1. Open the attached project "UITest.zip";2. Open the "TestScene.unity";3. Observe that the Canvas has gameObject... Read more
Flipped sprites rotate around Y axis while the Transform is only rotatin...
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more
[UI][TerrainInspector] Terrain texture selection outline is subtle
Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to 'Paint Texture' tab... Read more
[UI] Add tooltips for long tree prototype names in tree palette
Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node