Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
874062
Regression
No
RectTransform Width and Height are reset to zero when a LayoutElement.IgnoreLayout is set to true on Start/Awake
Reproduction steps:
1. Open the attached project "UITest.zip";
2. Open the "TestScene.unity";
3. Observe that the Canvas has gameObject Button_01;
4. Enter the Play mode;
5. Observe that Button_01 Width and Height are set to zero.
Expected results: The gameObject will be visible even if LayoutElement.IgnoreLayout is set to true on Start;
Actual results: The gameObject is not visible.
Reproduced on: 5.3.6p6, 5.4.1f1, 5.5.0f3, 5.6.0b5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
Add comment