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Fixed in 5.6.0
Votes
0
Found in
5.6.0b5
Issue ID
874153
Regression
Yes
Flipped sprites rotate around Y axis while the Transform is only rotating around Z axis
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating around Y axis, becoming thinner.
Steps to reproduce:
1) Open the attached project.
2) Enter play mode.
The scene contains an object that has a child with Circle Collider, which is attached to the parent with Fixed Joint 2D. When the circle starts rolling, the whole object starts slowly rotating around the Z axis, but the sprite is rotating around the Y axis as well, although the Transform of the object doesn't indicate that. This happens when the object is flipped on X or Y axis.
Important note: This issue doesn't show up when in Scene view.
Reproduced on:
5.6.0b5, 5.6.0a1
Did not reproduce:
5.5.1p1
Tested on:
macOS 10.12.2, Windows 10
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