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Rotating multiple selected Game Objects in the Editor sets their Rotatio...
Steps to reproduce:1. Open the attached project (1213833.zip)2. Ensure that "Sphere", "Cube" and "Cylinder" all have differing rotat... Read more
Unity secondary processes keeps running after Unity is force closed
How to reproduce:1. Open the project from Edits (GDrive link)2. Open the "Square" scene3. Make sure Jobs > Burst > Enable comp... Read more
[URP] Bake Indirect lighting generates an artifact in a specific area
Repro steps:1. Open attached project2. Generate Lighting3. Observe the Scene and Game Views Actual: An artifact is generated in the ... Read more
Objects are not cleared from the MotionVectors buffer when they are usin...
How to reproduce:1. Open the attached project named "Case_1213914"2. Open the Sample Scene3. Enter Play mode4. Open Window -> Ren... Read more
Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce:1. Open the attached 'project-1213372.zip' project2. In the Hierarchy window select 'Main Camera' and observe the C... Read more
[URP] WebGL build fails when URP is used in project
When attempting to build for WebGL using the URP Template, the build fails. Repro steps:- Download this project or start a new URP t... Read more
[HDRP] NullReferenceException thrown and couldn't add "HDRi Sky" Overrid...
On settings "Scriptable Render Pipeline" Asset to "None" from the Graphics Settings, "HDRi Sky" Override couldn't add for "Volume Pr... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
[Tiny] RequireComponentTag is ignored when the required tag component is...
How to reproduce:1. Open the attached project ("case_1206234-Tiny3.Unity.zip")2. Open the repro scene ("Scenes/Tiny3D")3. Enter Play... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce:1. Open user-submitted project (769080-AudioSourcePop)2. Enter Play Mode3. Select the 'AudioTest' GameObject and di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components