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[Android] Profiler and app freeze when taking memory snapshot
To reproduce: 1. Open the attached project (link in edit)2. Build and Run for Android (Make sure Autoconnect Profiler is enabled)3. ... Read more
[HDRP][LWRP] Reinstalling Render Pipeline package results in broken ligh...
How to reproduce:1. Create a new Unity project using "High-Definition RP" template2. Open Package Manager (Window/Package Manager)3.... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repro... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
The project can't be compiled because Library targeting .NET Standard 2....
To reproduce: 1. Download attached project "excel-test.zip" and open in Unity2. Observe Console and you should see two errors: "Asse... Read more
[Shape] Can't use a static Mesh Renderer for an emission shape
Repro steps: 1. Open SampleScene from the attached project.2. Preview the particle system in the scene view and observe the particle... Read more
Scroll bar distorts in the audio mixer when shrinked vertically
Steps To Reproduce: 1. Create a project.2. Windows -> Audio -> Audio Mixer3. Click on the '+' icon to create an audio mixer.4.... Read more
Button On Click object selection window is displayed incorrectly and con...
How to reproduce:1. Download and open attached project "UnitySiege"2. Open Scene "Builder"3. Select "BuildCastle" button under UI/Bo... Read more
[Mac] Build using Metal API throws error and doesn't work with multiple ...
Steps to reproduce:1. Open user-submitted project "Stop Motion Station.zip"2. Go to Player Settings and make sure that Metal is set ... Read more
Breakpoints are ignored in VS Code if you first start debugging in VS Co...
To reproduce: 1. Open the attached project (CyberSidescrollerRefactored.zip)2. Open the TestItems scene3. In VS Code, add a breakpoi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow