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Japanese characters are not seen inside of the new Input Textfield whil...
How to reproduce:1. Create a new project2. Add Text in Hierarchy3. Switch language to Japanese IME (set for example Hiragana)4. Type... Read more
Changing QualitySettings in batchmode causes a crash
To Reproduce: 1. Open the attached build, or add this line"QualitySettings.vSyncCount = 0;"to a new script.2. Build & Run on OSX... Read more
WebCamTextures tear on iPhone4
WebCamTextures tear on iPhone4 when the WebCamTexture size is specified to something other than the default size. Read more
Horizontal Layout Group does not work correctly on the ScrollView
To reproduce this bug: 1. Open the attached project2. Open ScrollView scene2. Expand the Canvas/Window/Content/ScrollView/Content3. ... Read more
The new GUI sliced images doesn't work correctly with orthographic camer...
To reproduce:1. Create new project2. Import attached sprite3. Set camera to orthographic Projection of size 5 (default one)4. Set al... Read more
Avatar Fingers not configured automatically.
With certain assets, the fingers don't get configured automatically. When trying to manipulate them, the rig validator goes red, and... Read more
If you play an animation on the button, it disappears and changes locati...
To reproduce this bug: 1. Open the attached UIBetaTestProject2. Open LayoutGroups scene3. Expand Canvas->Window->Vertical Grou... Read more
In UI Slider when you have value set to 0, there is still some filled ar...
To reproduce this bug: 1. Create a new project2. Create UI->Slider3. Remove Handle Slider Area ( Canvas-> Slider-> Handle S... Read more
UI.Text has no property for getting or setting horizontal/vertical over...
To reproduce this bug: 1. Create UI Text2. Notice it has fields such as Line Spacing, Horizontal/Vertical Overflow that can be edite... Read more
UI Image fill amount breaks when value is set to 0 through script
To reproduce:1. Open attached project2. Open test scene3. Select test game object4. Press play5. Press Down Arrow till fill amount v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled