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[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps:1. Open the user's attached project2. Attach a debugger and enter play mode3. Exit play mode4. Press stop on the ... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the "case_1360910" project2. Open the "Assets -> Repro -> 3DSkybox" Scene3. Enter the Play Mode4. Obs... Read more
[WebGL] Video is not being played by the Video Player Component when Sou...
Steps to reproduce:1. Open the attached project "WebGLIssue.zip"2. Press File>Build and Run3. Observe the Cube in the built Proje... Read more
Editor crashes when opening the project with imported Shaders
How to reproduce:1. Open the attached project: ShaderCrash.zip Expected result: Project loadsActual result: Unity crashes Reproducib... Read more
[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime
When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more
Project window can be shrunk to the point it's unusable anymore
How to reproduce:1. Create a new project2. Remove Hierarchy tab3. Drag the right border of the Project window to shrink it Reproduci... Read more
[HDRP] Planar reflection probe range compression factor
Steps to reproduce:- Create a mirror object (create > 3D Object > Mirror)- Create a sphere with a highly emissive material- Pl... Read more
Unity Download Assistant uses the last install path
The Unity Download assistant pre-fills the Unity install folder path with the last path where a Unity editor was installed. This mea... Read more
"NullReferenceException" is thrown when a MonoBehaviour script that was ...
Steps to reproduce:1. Open the attached project "BugRepro.zip"2. Open Scenes/SampleScene3. Delete Bug.cs script4. Select GameObject ... Read more
[LightProbes] Corruption in Probe baking when lightmap UVs are not provi...
Gif showing the problem.https://imgur.com/W19AYv7.gif 1) Open the sample scene2) Generate lighting3) Goto lightmap debug scene mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture