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Accessing a Scriptable Object with InitializeOnLoad provides null values...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Make sure that Domain Reloading is disabled (... Read more
Unity crashes when playing OGV video
Reproduction steps:1. Open the user's attached "FireTV Video Test.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4... Read more
[Oculus Quest] Camera doesn't move when changing its position in the Beg...
How to reproduce:1. Open the attached project2. Build 'SampleScene' to Oculus Quest3. Observe the view in Oculus Quest Expected resu... Read more
VFX Graph: vfx file is modified without doing any modification
Repro steps:1. Open the attached project2. See that vfx_WIP.vfx is not modified3. Save project or close the project4. See that vfx_W... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps:1. Open the "SampleScene" Scene from the attached project "case_1358711.zip"2. Build and Run the project: File -&... Read more
[Undo] GameObject is duplicated when undoing "Replace Base" operation
Steps:1. Create a new project2. Add a GameObject3. Convert it to prefab and then to Variant4. Open variant InContext5. Drag root to ... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps:1. Open the attached user's project "MobileSensors.zip"2. Build for WebGL3. Use https://app.netlify.com for hosti... Read more
[Input System][Android] PlayerInput's currentControlScheme changed from ...
How to reproduce:1. Download the attached project "1364673.zip"2. In Build Settings, select Android platform and press "Build And Ru... Read more
Scale Tool has an offset and laggy movement
Reproduction steps:1. Open attached project "b12_3D.zip" and scene "SampleScene"2. To notice the issue more easily, switch to 2D per... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation