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[IOS] Both tethered and remote connection are showed in Profiler when th...
Steps to reproduce:1. Create an empty project or open an existing one2. Go to Build Settings and check Development Build (File ->... Read more
[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
"Unsupported type Vector2f" error appears when using SerializeReference ...
How to reproduce:1. Open the user's attached project and SampleScene2. In the Hierarchy window, select GameObject3. In the Inspector... Read more
[Addressables] Remote Catalog cannot be downloaded when cached catalog.j...
How to reproduce:1. Open the user's attached project and Scenes/Menu scene2. In the Addressables Groups window, select Menu3. Set Bu... Read more
[Addressables] CheckForCatalogUpdates returns Succeeded when Hosting ser...
How to reproduce:1. Open the user's attached project2. In the Addressables Hosting window, enable Addressables hosting3. In the Addr... Read more
[Animation Rigging] Overlays in Animation Rigging are broken.
How to reproduce:1. Open the attached '1345160.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Cube' object4. Obs... Read more
[Android] Incremental GC isn't enabled when exporting a gradle project
Repro steps:1. Open attached project "AndroidGradleIncrementalGCIssue"2. Select Main Menu -> Tools -> Build With Gradle, which... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps:1. Open QA attached project 'repro_1341573'2. Simulate bad network conditions for the device (https://jagt.github.io/clu... Read more
[Mobile] Unity freezes after yield return in Coroutine
Reproduction steps:1. Open the attached project "AssetLoadTest.zip"2. Open the Scene "main"3. Build and Run Expected result: The cub... Read more
[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce:1. Create a new Windows user with a name containing a space2. Create a new Unity project3. Select IL2CPP as the scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed