Search Issue Tracker

Fixed in 2017.1.X



Found in


Issue ID




Unity crashes on play when Probe's Mode and RefreshMode is changed in OnWillRenderObject()

Global Illumination


Unity crashes on play when probes settings are changed in OnWillRenderObject() with:
> Unity.exe!ReflectionProbe::GetCachedRenderer(void) Unknown
Unity.exe!ReflectionProbeJob::Run(void) Unknown

Reproduction steps:
1. Open project attached(Probes repro).
2. Open scene "Main".
3. Press play.

Expected result: Unity will enter play mode.
Actual result: Unity crashes.

Notes: In 5.5.0f3, this crash is reproduced just by changing probe mode to Realtime. In 5.5.1f1 and 5.6.0b5 you also need to change probe refreshMode to EveryFrame.
This problem does not appear if function is called in Update.
For more information look at OceanReflection.cs.

Reproduced on: 5.4.0f3, 5.5.0f3, 5.5.1f1, 5.6.0b5.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.