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Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce:1. Open user-submitted project2. Navigate to Edit --> Project Settings --> Player --> Other Settings3. Mak... Read more
[Animation Rigging] Bone Rendered does not render bones when they are dr...
Reproduction steps:1. Open the attached project "case_1361819_Repro.7z"2. Open Assets > SampleScene3. Select "Bandit" GameObject ... Read more
[UI Toolkit] Visual artifacts are present when Overflow is set to hidden...
Reproduction steps:1. Open the attached project "Case_1354941.zip" and load Scene "SampleScene"2. Open the Game View3. Observe the e... Read more
Tile Palette breaks the Scene view when using Shadow Caster 2D
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Tile Palette through Window -> 2D... Read more
[Android] Unity app background gets black when Dialog window remains ope...
How to reproduce:1. Open the attached project "android-native-popup-using-unity-master.zip"2. Build and run the project on Android3.... Read more
[XR][UWP] Any OpenXR layer will crash UnityOpenXR.dll on HoloLens2 when ...
Reproduction steps:1. Open project "OpenXR2020.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. S... Read more
[UIR] [iOS] UIToolkit renders incorrectly while scrolling
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Slowly scro... Read more
[IL2CPP][Android] App crashes on launch when patch obb file is pushed
How to reproduce:1. Open the attached project "1347178.zip"2. Open Build Settings and change to Android platform3. Make sure that "I... Read more
Crash on libunity.AnimationClip::GetRuntimeAsset when an Animation is pl...
How to reproduce:1. Open the attached project from Google Drive2. Build And Run the Project3. On the main base screen go to PVP (ico... Read more
Fullscreen button of Editor windows is disabled when making Editor windo...
How to reproduce:1. Create a new project2. Open Package Manager (Window>Package Manager)3. Press the "+" sign and select "Add pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window