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0
votes
Duplicate

Prefab is marked as unsaved if LayoutGroup components are attached to it...

Scene Management

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Jan 16, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project "case_1212004-PrefabBug.zip"2. In the Project window open the Prefab "UIPrefabBug"3.... Read more

0
votes
Fixed

[2D] Skinning Editor is completely broken and unusable due to Bones, Geo...

2D

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Jan 17, 2020

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Version/s: 2020.1.0a20

In the Sprite Editor window under Skinning Editor, Bones, Geometry, Weights, Visibility panels background layout with its title is m... Read more

0
votes
Fixed

Tile's Instanced GameObject is destroyed on entering Play mode when relo...

2D

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Jan 07, 2020

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Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project "1209819.zip"2. Open the Sample Scene3. Enter Play mode Expected result: Cube GameObje... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Won't Fix

[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...

OpenGL

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Aug 15, 2019

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Version/s: 2017.4, 2017.4.30f1, 2020.1

How to reproduce:1. Open the "ReproWithAddedButtons.zip" project2. Open the "SetMatrixArrayBug" scene3. Set OpenGL as the Editor's g... Read more

0
votes
Duplicate

[GPU PLM] High resolution lightmap bake keeps on restarting when Progres...

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Download and open SponzaHDRP project (or any project that was authored for baked lightmaps)2. Set Lightmap Re... Read more

0
votes
Fixed

Error in the Adaptive Performance Samsung Package

Package: Adaptive Performance

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Jan 16, 2020

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Version/s: 1.0.1

Resolved https://ono.unity3d.com/unity/unity/pull-request/100365/_/adaptive-performance Read more

0
votes
Fixed

Adaptive Performance Package Warning with .net 3.5 profile

Package: Adaptive Performance

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Jan 16, 2020

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Version/s: 1.0.0

Resolved https://ono.unity3d.com/unity/unity/pull-request/100365/_/adaptive-performance Read more

2
votes
Fixed

OnTriggerExit2D when disabling a GameObject

Physics2D

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Jan 18, 2020

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Version/s: 2019.2.17f1

How to reproduce:1. Open the attached project ("case_1212896-OnTriggerExit2DBug.zip")2. Open the repro scene ("SampleScene)3. Enter ... Read more

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