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[Recorder] WebM video stops playback when recording is going on
To reproduce: 1. Download attached project "ImageSeqWithAlphaRecTest.zip" and open in Unity2. Open "SampleScene" scene3. Go to Windo... Read more
Scene view picking is not working after upgrading project to 2018.3.0a6
Steps to repro: 1. Open attached project and 'intro_ext' scene;2. Select blue plane gameobject in the Scene view. Expected result:'i... Read more
UIElements: Creating custom Popups is limited by internal API.
Creating a custom popup field that derives from BasePopupField or PopupField is limited because the 2 functions GetValueToDisplay an... Read more
[UI] Area's light range shows 'NaN' value when light's intensity is 0
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Area Light' gameobject in the Hierarchy;3. Observe Area light's '... Read more
Dropdown doesn't close when clicking outside it under certain cicumstance
To reproduce: 1. Open the attached project (Overcharge Strip.zip)2. Open the Test scene3. Try opening Fullscreen Mode, Resolution, A... Read more
[Backend] Crash on PasteGameObjectPasteboardData when copying GameObject...
How to reproduce:1. Open the attached "1065491_repro.zip" project2. Open "Prefabs/Parent" prefab3. Copy "Nested" prefab from the Hie... Read more
IPostBuildCleanup isn't called in EditMode
To reproduce:1. Open users attached project "BugReport.zip"2. Open "EmptyScene.unity" scene3. Make sure that in the console Clear on... Read more
Ambient occlusion breaks in Main Display view when playing VR with Singl...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set DesktopCamera to Display 24. Observe game view f... Read more
"Detail Mesh" with "Vertex Lit" Render Mode loses its color when a "Gras...
How to reproduce:1. Open attached project "TerrainDetailsColor.zip" and scene "SampleScene"2. In Hierarchy window, select "Terrain" ... Read more
Spot Lights are not being rendered on Mali GPU with OpenGLES3
To reproduce:1. Open the attached project;2. Change Graphics API to OpenGLES3;3. Build and run Lights scene on Mali devices. Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used