Search Issue Tracker
Fixed in 2019.1.X
Votes
1
Found in
2018.2.0f2
Issue ID
1064466
Regression
No
Dropdown doesn't close when clicking outside it under certain cicumstance
To reproduce:
1. Open the attached project (Overcharge Strip.zip)
2. Open the Test scene
3. Try opening Fullscreen Mode, Resolution, Anti-aliasing dropdowns
4. Observe that they do not behave the way they should
5. Delete the Canvas and Graphics Raycaster components from the GameController -> Canvas_UI -> Window_Options_Top game object
Expected: the dropdowns should not be opening above the initial dropdown position and should close when clicked outside the dropdown when they are children of the object with a Canvas, which in turn is a child of another object with a Canvas
Reproduced in 2018.2.0f2, 2018.2.2f1, 2018.3.0a7
Could not test in earlier version because the UI objects in question are in the prefab, but the prefab breaks in earlier versions and I am not able to reproduce the issue by recreating the prefab and its structure
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment