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SerializedObject target has been destroyed error is thrown on creating L...
SerializedObject target has been destroyed error is thrown on creating Lightmap Parameter in LightingSettings Preset. Steps to repro... Read more
Editor crashes on ParticleSystem::EndUpdateAll when exiting Play mode wi...
How to reproduce:1. Open the attached project "case_1207894.zip"2. Load the "Repro" scene and enter Play mode3. Exit Play mode-- Obs... Read more
[HDRP] Forward Rendering does not update active Area Lights list for one...
Reproduction steps:1. Open project in "MyRepro.zip" and open Scene "sdsd.unity"2. HDRenderPipelineAsset Lit Shader Mode is Forward O... Read more
[Lighting] Failed to find a suitable OpenCL device error is thrown on se...
Failed to find a suitable OpenCL device error is thrown on selecting Progressive GPU light mapper. Unable to switch to Progressive G... Read more
[Probuilder] NullReferenceException in ProBuilder.TransformUtility.Repar...
A series of errors pop in the console when attempting to centre the pivot of a probuilder object. Repro steps:- made a cube and modi... Read more
[TMP] OnEndEdit is not called when clicking away after scrolling in an I...
Reproduction steps:1. Open user's attached project "InputFieldBugDemo" and run "SampleScene"2. Click on the Input Field3. Scroll whi... Read more
[Hub] Hub UI does not reflect the uninstalling state when multiple Unity...
How to reproduce:1. Open Unity Hub2. Make sure that you have at least 2-3 Unity versions installed through Hub3. Queue multiple Unit... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
[JOBS] DOTS Editor package causes performance to drop when Object is sel...
Reproduction steps:1. Open a new or existing project2. Install DOTS Editor preview.2 - 0.1.0 (Unity versions 2019.3.0b11 and higher)... Read more
[HDRP] Realtime reflection probe does not start updating when created at...
How to reproduce:1. Open "reflectiontest" from the attached project2. Deselect any object3. Start Play mode Expected result: The cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open