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Animator.Update(0) within the Update modifies the Root Motion of GameObject
Reproduction steps:1. Open the attached project "AnimatorDeltaPosition_519276.zip";2. Open the "scene" under Repro folder;3. Make su... Read more
Visual studio does not show project properties for generated Unity cspro...
Reproduction steps:1. Create a new empty project2. Create a new C# script3. Open the script in Visual Studio (by double-clicking)4. ... Read more
Crash in "object_commands" when entering Playmode with VS Debugger attached
To reproduce:1. Download the attached project and the data.zip2. Play the "KombinatorObleku" scene3. It will ask you for a data fold... Read more
[Android] Graphical artifacting with reflection probes and OPENGLES2 API
Steps to reproduce:1. Open ReflectionProbes project2. Build for android3. Observe black fuzz on the wall in the Corridor1 scene Expe... Read more
Riviatuner Statistics crashes DirectX12 Unity Editor
How to reproduce:1. Install RivaTuner Statistics2. Make sure RivaTuner Statistics is running3. Create and open a new Unity project4.... Read more
Invalid assign attempt error is thrown when trying to set Joint2D's brea...
How to reproduce:1. Open the attached "TestFor1065618.zip" project2. Play the Scene3. Observe the errors in the Console window Expec... Read more
[Editor|Metal] Windows become red when resizing or going in and out of O...
When running Metal editor on OSX, resizing windwos or activating and deactivating the OSX Fullscreen mode can cause windows to be cr... Read more
Crash on ImageConversionBindings::LoadImage when calling LoadImage on un...
How to reproduce:1. Open the attached "1064955_repro.zip" project2. Open the "Main" scene3. Enter Play mode-- Editor crash Reproduci... Read more
[iOS] [VR] Entering VR mode from Portrait causes the screen to be blurry
Reproduction steps:1. Open the attached project "iOS GVR Blur Bug.zip";2. Make sure that the project is set to OpenGL API in the Pla... Read more
Assertion Failed error when setting imported SketchUp models without nor...
Steps to reproduce:1. Open any project2. Import the attached model3. Open its settings in the Inspector and set the Normals to Calcu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used