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Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
Editor or player crashes when using a deeply nested Particle System with...
Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more
SetLightBarColor() does not change the lightbar color when using a contr...
How to reproduce:1. Open the attached "IN-90825" project2. Connect your controller using bluetooth3. Enter Play mode4. Observe the c... Read more
[Package Manager] Package Description text for assets under "My assets" ...
Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more
[WebGL] build fails even on empty new project
-e: see title, worked in beta18 now fails on OSX and Win -repro:--create new empty project (or download the attached one)--start a W... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps:1. Create a new project2. Add any GameObject and convert it to the prefab3. Select prefab instance in the Hierarchy4. Click on... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
UnityYAMLMerge does not open fallback merge tool when encountering merge...
Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more
GameObject with Script Component containing OnDrawGizmos() function gets...
How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation