Search Issue Tracker
Active
Under Consideration for 1.11.X
Votes
1
Found in [Package]
1.11.2
Issue ID
ISXB-1297
Regression
No
SetLightBarColor() does not change the lightbar color when using a controller connected through bluetooth
How to reproduce:
1. Open the attached "IN-90825" project
2. Connect your controller using bluetooth
3. Enter Play mode
4. Observe the controller lightbar color
Expected result: The controller lightbar color keeps randomly changing
Actual result: The controller lightbar color does not change
Reproducible with: 1.7.0(2021.3.47f1), 1.11.2(2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9)
Reproduced on: Windows 11
Not reproduced on: No other environments tested
Note: Tested on 2 DualSense controllers
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
ClpsPLUG
Mar 16, 2025 08:12
Can confirm in 2022.3.52f1, macOS Sequoia 15.3.2. If I connect my DualSense controller via USB, SetLightBarColor works as expected. No luck when it is connected via Bluetooth.