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[Linux] DisplayInfo.WorkArea excludes the Top Bar area for Secondary screen



How to reproduce:
1. Open the attached project named ""
2. Open "SampleScene"
3. Build and Run
4. Press the ESC key
5. Move the Player window to the secondary screen
6. Press the "Snap to top left" button

Expected results: The player window snaps to the top corner of the screen
Actual results: The player window snaps under the excluded area which would be used for the Linux Top Bar if the screen was a Primary one

Reproducible with: 2021.2.0a16, 2021.2.0b5, 2022.1.0a4
Couldn't test with older versions as MoveWindowAPI was introduced in 2021.2.0a16

1. Tested with a 4K Primary display and a 1080p secondary display
2. The reported area statistic also reflects the fact 54px are excluded from the WorkArea height on a 1080p secondary screen
3. The issue occurs regardless of resolution scaling applied
4. The Player window can be moved to the excluded area manually and docked in the top left corner that way
5. Tested on Ubuntu 20.04

  1. Resolution Note (2022.2.X):

    This is a current limitation of X. Our player does not require any particular window manager, just X11. X11 treats the work area as one large virtual space, so the bars extend across both as there is only a single rect.

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