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1
votes
Won't Fix

GameObject.GetComponents returns the wrong number of components in "Main...

RP Workflow

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.26f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached "GetComponentTest.zip" project2. Go to MyMenu > TestItem3. Observe the output in t... Read more

0
votes
Duplicate

Compilation error when using ambiguous reference with System.Numerics.Ve...

Scripting

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Sep 02, 2021

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Version/s: 2021.2.0b6, 2021.2.0b9, 2022.1

How to reproduce:1. Create a new project2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Consol... Read more

0
votes
Duplicate

UnityException is thrown in Build when using Burst Direct Call methods

Package: Burst

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Sep 01, 2021

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Version/s: 1.6.0

How to reproduce:1. Open the attached project (burst-error2.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4.... Read more

0
votes
Not Reproducible

Crash on UpdateAvatars when entering Play Mode

Animation

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Sep 16, 2021

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Version/s: 2021.1, 2021.1.20f1, 2021.2

How to reproduce:1. In the attached project, open the "Start" scene2. Go into Play Mode3. If Unity didn't crash, exit Play Mode and ... Read more

6
votes
Third Party Issue

[Oculus] Editor crash on UnityEngine.SubsystemBindings.DestroySubsystem ...

XR SDK

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Sep 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached user's project "VR Testing.zip"2. Connect Quest 1/2 with Oculus Link3. Enter and exit Play M... Read more

0
votes
Postponed

[URP]Skybox is rendered with the wrong winding order when the last objec...

Package: Scriptable Render Pipeline Universal

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Aug 18, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project "1358934Test.zip" from the google drive link2. Go to Assets/Scenes/"SampleScene"3. I... Read more

1
votes
Fixed

[MacOS] Replacing old build with development build fails with BuildFaile...

MacOS

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Sep 23, 2021

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Version/s: 2021.2.0b13, 2022.1.0a1, 2022.1.0a10

How to reproduce:1. Create new Project2. Open Build settings and build project3. Enable Development build4. Build player again (when... Read more

2
votes
By Design

[macOS] [Mobile] Shader compilation is failed due to Invalid Bytecode er...

Shader System

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Sep 15, 2021

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Version/s: 2021.2.0a1, 2021.2.0b11, 2022.1

How to reproduce:1. Open the attached project "MacShaderCompilationIssue-2021.2.zip"2. Open Build Settings and change to Android pla... Read more

0
votes
Fixed

Font Face is switched with previously selected Font Asset when opened in...

Package: TextMeshPro

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Sep 19, 2021

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Version/s: 3.2.0-pre.1

How to reproduce:1. Open the attached project2. In the Project window, select Assets/FontAsset13. In the Inspector view, click "Upda... Read more

0
votes
Fixed

Root Motion is not properly inherited between animation playable outputs...

Package: Timeline

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Sep 23, 2021

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Version/s: 1.3.x

How to reproduce: 1. Open attached package in a new Unity project2. Open scene TimelineLayerMaskToController3. Enter play mode- Note... Read more

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