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0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
By Design

[HDRP] Cookie texture is flipped in Area lights

Package: Scriptable Render Pipeline HD

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Jan 15, 2020

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Version/s: 8.0.0, 7.1.7

Steps to reproduce:1. Open attached project2. Open "SampleScene" and observe that Area Light cookie is flipped Expected result: cook... Read more

0
votes
Fixed

[ECS] Physics joint constrains are ignored when entities are instantiate...

Package: Unity Physics

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Dec 05, 2019

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Version/s: 0.2.5-preview.1

How to reproduce:1. Open the attached project ("case_1203208-ECS_Asteroids.zip")2. Open the repro scene ("Scenes/Main")3. Enter Play... Read more

0
votes
Fixed

[A2] test

Package: Burst

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Jan 15, 2020

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Version/s:

Steps to reproduce : 12345 Expected result :Workaround is... Read more

0
votes
Fixed

[Services] Unwanted text appears and overlaps with the description of se...

Settings Window

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Jan 15, 2020

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Version/s: 2020.1.0a19

Unwanted clipped text appears and overlaps with the description of services under Project Settings window and Refer attached screens... Read more

0
votes
Fixed

[Properties Window] Properties window becomes an Inspector window with t...

Inspector Framework

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Jan 15, 2020

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Version/s: 2020.1.0a19

1) Select the Camera GameObject in the scene2) Select Properties for the Camera component3) Delete the GameObject4) Notice the Prope... Read more

1
votes
Won't Fix

Editor crashes when calling ComputeShader.Dispatch() with too many threads

Graphics - General

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Dec 18, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project named "Case_1206509"2. Open the Gameplay Scene located in the Scenes folder3. Enter Pl... Read more

0
votes
Won't Fix

[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...

MacOS

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Jan 14, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (OnAppPauseTest)2. Build and run the project3. While the application is focused open... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

[2D] NullReferenceException is thrown on selecting "Restore Default Pose...

Package: 2D Inverse Kinematics

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Jan 15, 2020

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Version/s: preview.1 - 3.0.0,preview.1 - 2.0.0, preview.1 - 1.3.0, preview.1 - 1.0.5

On selecting "Restore Default Pose" property under "CCD Solver 2D (Script)" causes the editor to throw NullReferenceException, refer... Read more

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