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IsPressed() keeps returning true when it was true before minimizing the ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Build and Run the project4. Minimize the runn... Read more
[UIR] 9-slice scaling is wrong on vector images
How to reproduce:1. Open the attached project "UIToolkit Bug.zip"2. Open Game view3. Observe the border found near the text "Choose ... Read more
[URP] Particles with Premultiply Shader Graph Material become transparen...
How to reproduce:1. Open the attached "PremultipleMode.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System wit... Read more
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...
How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more
Material/Prefab Preview window view is black/gray when using a custom Li...
Reproduction steps:1. Open the user's attached project2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes... Read more
Can't resize the Inspector window when a script is attached to a GameObj...
How to reproduce:1. Open the attached project "Sirenix.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "GameObject" GameObject ... Read more
[VFX Graph] Error is thrown to the console and VFX is not displayed when...
How to reproduce:1. Open the attached package on HDRP project2. Open SG3. Connect Vector3 node to Position block4. Save ShaderGraph ... Read more
Unused constants in the constant buffer are not stripped out when using ...
How to reproduce:1. Open the user's attached project "UnusedConstants.zip"2. Open Window>Analysis>Frame Debugger3. Press "Enab... Read more
Multiple Profiler errors thrown when Profiler is open in Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Level13. Press the Play button4. Observe the Console5. Open... Read more
Frame stepping not working on Addressables operations
How to reproduce:1. Open attached project "FrameStepFpsSpikeTest.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Click the edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation