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[Regression] Assertion 'end - sample == size || size == -1' is shown aft...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene; 2. Go to File -> Build Settings; 3. Check 'Developmen... Read more
[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...
Steps to reproduce: 1. Open attached project "949806.zip" 2. Build for UWP with .NET scripting backend 3. Open VS solution 4. Open ... Read more
UI component Scroll View increases CPU usage up to 90%
Reproduction steps: 1. Download project "Broken Layout.zip" and open in Unity 2. Open scene "Scene" 3. Select Profiler tab 4. Enter ... Read more
[FixInGit1.5] Changes can not be pushed if there are switched names betw...
To reproduce: 1. Create a new project 2. Create A and B scripts 3. Push changes 4. Edit A and B scripts 5. Switch scripts names 6. T... Read more
Cannot mouse scroll trough list exceeding screen heights when using Cust...
1. Open the attached project and "Repro" scene 2. Go to Example --> Scroll 3. Press on a "Cube" Dropdown button Expected result: Li... Read more
"cannot take parameters" error appears in UWP developers build while usi...
How to reproduce: 1. Download attached project and open "Main" Scene 2. Go to build setting and press Build and Run (make sure UWP i... Read more
After pressing "Build and Run" with Metro development build, Unity finis...
How to reproduce: 1. Download attached project and open "Main" Scene 2. Make sure platform set to "Universal Windows Platform" and "... Read more
BasicPlayableBehaviour OnBehaviourPlay does not always get triggered in ...
Steps to reproduce: 1. Open attached ‘BasicPlayableBehaviour.zip' Unity project 2. Open scene ‘Test' 3. Enter Play mode Expected r... Read more
[UWP] UdpClient.Receive() throws an ArgumentException when API Compatibi...
Steps to reproduce: 1. Open attached project 2. Open player settings, switch scripting backend to IL2CPP and API Compatibility to .... Read more
Losing focus in Full screen mode, resets resolution to attached display ...
How to reproduce: 1. Download attached project and open "Test" Scene 2. Make sure settings in Player settings are: D3D Fullscreen Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project