Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2017.1.1f1
Issue ID
950025
Regression
No
"cannot take parameters" error appears in UWP developers build while using private Update() method
How to reproduce:
1. Download attached project and open "Main" Scene
2. Go to build setting and press Build and Run (make sure UWP is selected)
3. Then builds completes, notice error at the bottom left in game
Actual result: Script has a private Update() method, and a public Update(float) method. In development build, the Developer Console says "Script Error (script name): Update() can not take parameters."
Reproduced with: 5.6.3p3, 2017.1.f1, 2017.2.0b11, 2017.3.0a7
Note: This works fine and has no problems in Unity editor or most platforms.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
Add comment