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Fixed in Unity 2018.1



Found in


Issue ID




"cannot take parameters" error appears in UWP developers build while using private Update() method

Windows Store Apps



Priority: 5Not yet prioritized for a release


Severity: 3Workaround is possible

How to reproduce:
1. Download attached project and open "Main" Scene
2. Go to build setting and press Build and Run (make sure UWP is selected)
3. Then builds completes, notice error at the bottom left in game

Actual result: Script has a private Update() method, and a public Update(float) method. In development build, the Developer Console says "Script Error (script name): Update() can not take parameters."

Reproduced with: 5.6.3p3, 2017.1.f1, 2017.2.0b11, 2017.3.0a7

Note: This works fine and has no problems in Unity editor or most platforms.

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