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0
votes
Fixed

[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...

Graphics - General

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Aug 09, 2018

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Version/s: 2017.4.7f1, 2018.1.0b1

Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more

0
votes
Fixed

[Packages] Entitites package includes unit tests from Unity.Services.Bro...

Unity Test Runner

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Jul 31, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1. Download user attached project2. Remove "testables" entries from the manifest.json file3. Open project and ope... Read more

0
votes
Postponed

NavmeshAgents do not recognize all of the baked Navmesh when spawned by ...

AI Navigation

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Aug 08, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open attached project "BugPrefabInstantiate.zip" and scene "BugInstantiate"2. In Hierarchy window, select "Spawn... Read more

0
votes
Duplicate

Unity crashes when clicking in the specific zone in the Scene view

Scene/Game View

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Jul 31, 2018

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Version/s: 2018.3.0a3, 2018.3.0a7

How to reproduce:1. Open user attached project2. Click on the specific zone marked in the photo Expected results: Successful clickAc... Read more

0
votes
Fixed

[Inspector] Content of longer .md files is cut off

Inspector Framework

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Aug 09, 2018

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Version/s: 2018.3.0a1, 2018.3.0a8

To reproduce: 1. Open the attached project (New Unity Project (19).zip)2. Select the Packages/HD Render Pipeline/LICENSE file3. Obse... Read more

0
votes
Fixed

Creating Layer Groups with the '/' symbol creates multiple groups with t...

Themes

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Aug 07, 2018

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Version/s: 2017.2.0a3, 2018.2.2f1

How to reproduce:1. Create a new Unity project2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLay... Read more

2
votes
Fixed

Korean/Chinese IME: Certain combinations of Korean letters get deleted f...

IMGUI

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Aug 03, 2018

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Version/s: 2018.2.0a3, 2018.2.2f1

How to reproduce:1. Create a new Project2. In the Hierarchy Window right-click -> UI -> Input Field3. Switch your Keyboard lan... Read more

0
votes
Duplicate

[Mac] Crash when adding new component using keyboard

Inspector Framework

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Aug 09, 2018

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Version/s: 2018.3.0a8

Steps:1. Open a new project2. Create a new GameObject3. In Inspector press Add Component4. Type any component's name5. Press "Down" ... Read more

0
votes
By Design

[WebGL] Task awaited with Task.ConfigureAwait(false) does not continue i...

WebGL

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Aug 09, 2018

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Version/s: 2018.2.2f1

Steps to reproduce:1. Open user attached project2. Build and run on WebGL3. Observe that ConfigureAwait(false) does not output "Asyn... Read more