Search Issue Tracker
Tiles painted in the Scene appear different in the Tile Palette
Steps to reproduce:1. Open the attached project "1057089.zip"2. Open "13 Polish and Deployment" scene3. Open Window/2D/Tile Palette4... Read more
Numeric value is hidden near the slider
How to reproduce:1. Open attached project ("201813f1.zip")2. Open Scene > SampleScene3. In Hierarchy select Drone Beta > Model... Read more
[Profiler] ArgumentNullException on changing Profiler Hierarchy raw to T...
[Profiler] Error on changing Profiler Hierarchy raw to Timeline To reproduce:1. Create a new project.2. Open Profiler Window.3. Ente... Read more
[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For exa... Read more
OpenVR trackpad axes are reported as 0 on the frame they are pressed
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with HTC Vive connected3. Touch the trackpad of the ri... Read more
Indirect intensity slider has no effect on lightprobes in Progressive ba...
Steps to reproduce: 1. Download the attached project and open TestScene01-BakedGI (Assets > Scenes)2. Navigate to the Lighting Se... Read more
The smaller mipmaps will contain garbage when Texture Streaming and Crun...
To reproduce:1. Open the user's attached project2. Make sure all the textures have both Streaming and Compression enabled3. Build an... Read more
Packages, that are imported as dependencies for other packages, are not ...
Steps to reproduce:1. Download and open the attached project2. Open the package manager Expected result: all the packages and their ... Read more
ScrollView goes wacky when adding a Vertical layout group
How to reproduce:1. Open user's project ("ScrollViewLayoutBugReport.zip")2. In the Hierarchy create UI > Scroll View3. Select Scr... Read more
[Terrain] Replace layer option is enabled even when no layer is currentl...
Replace layer option is enabled even when no layer is currently selected Steps to Repro:1. Open attached or create a new project2. H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used