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The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...
To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip) 2. Add testing.cs script to the Main Camera 3. Sele... Read more
[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings 3. Switch platform to Windows Store 4. Build for WSA 5. Obse... Read more
[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build with Vulkan a... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more
UI Image does not block button Raycast if it is its child
To reproduce: 1. Open attached Unity project "BugTest.zip" 2. Open "Test" scene 3. Go into Play mode 4. Click on the green image 5. ... Read more
GO selection automatically reset to root selection when picking another ...
2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more
Setting PlayerSettings.MTRendering through editor script does not update...
To reproduce: 1. Download and open attached "repro948496.zip" project. 2. Go to Menu ->Function ->Bug to trigger the script. 3. Not... Read more
Editor crashes at BackupState::FileToMemoryID::operator() when importing...
Steps to reproduce: 1. Download 948532_repro.unitypackage from cloud 2. Create new project 3. Import package Results: Editor crashe... Read more
[iOS] Backbuffer has the correct information, but it is never getting pr...
Reproduction steps: 1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB). 2. Open the custom builder through t... Read more
Menu.SetChecked, Check mark will still appear the first time in Project ...
How to reproduce: 1. Download attached project file 2. Right click on "a" folder in Project Window (Notice that "Test" method is not... Read more
All about bugs
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