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[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce:1. Open attached project "865507.zip"2. Build WSA Universal 10 SDK3. Open VS solution4. Start WACK test (only che... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce:1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link)2. Build a Development build for Standalon... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine2.Download and open attached project3.Attach UsePlugin script to MainCamera... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture tes... Read more
[WebGL] il2cpp error when building on WebGL build 5.6.0b3
Steps to reproduce:1. Open the attached project (New Unity Project 3.zip) or create a brand new project2. Go to Build Settings, swit... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2but it is already broken in 5.6.0b3 (both spin 1 and 2)When use our StandardAssets ... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce:1. Open attached project "AnimatorKeepsObjectActive.zip"2. Open and play "testScene" scene.3. Look at the console. Imag... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project2. Open "particleTest" scene3. Press Play Expected behavior: no errorsActual behavior: lot... Read more
Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks
Steps to reproduce: 1. Open attached project2. Open scene "repro2"3. Run it and in console notice that OnTriggerEnter and OnTriggerE... Read more
SceneManager.UnloadSceneAsync doesn't work parallel with "allowSceneActi...
To reproduce:1. Open attached project "UnloadScene.zip"2. Open "Test" scene.3. Make sure, that "Scene1" and "Scene2" are in a hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
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