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0
votes
Not Reproducible

Opening a scene from an asset causes Unity to crash/hang

Asset and Scene Management

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Nov 04, 2016

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Version/s: 5.5.0b10

Reproduction steps:1. Open my attached project2. Observe Unity hanging/ freezing Alternate reproduction steps:1. Open a new project2... Read more

0
votes
Fixed

Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...

Asset Bundles

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Nov 09, 2016

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Version/s: 5.5.0b10

Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more

0
votes
Won't Fix

[VSTU] Mixing of types isn't allowed in VS Watch

CodeEditors

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Nov 09, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open script "Scripts/NewBehaviourScript" and add breakpoint at d... Read more

0
votes
Duplicate

Changing scripts order in the Script Execution Order throws NullReferenc...

Scripting

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Nov 02, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the attached project ( KpyTou project with bugs hehe.zip);2. Open "Script Edition Order" in inspector (Ed... Read more

0
votes
By Design

Windows Player crash on Camera.RenderWithShader after Screen.SetResolution

Graphics - General

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Nov 08, 2016

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Version/s: 5.4.2p3

Windows Player build crashes after executing following scenario couple times:1. Set custom target buffers for camera with Camera.Set... Read more

0
votes
Fixed

ARToolKit asset causes scenes to crash on loading

Scene Management

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Oct 19, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open project "Unity-AR-app.zip"2. Install ARToolKit (from the toolbar)3. Open "AR-one" scene4. In Build Settings add ... Read more

0
votes
Fixed

[VR] Glass refraction artifacts in Rift using Forward rendering with mul...

VR

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Nov 10, 2016

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Version/s: 5.5.0b11

In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering ... Read more

0
votes
Postponed

Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...

Mono

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Oct 06, 2016

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Version/s: 5.4.0f3

Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException :public MutexAccessRule (..., ..., ...) : base (i... Read more

4
votes
Fixed

Windows host server does not release connections when WebGL client disco...

Networking

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Nov 07, 2016

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Version/s: 5.4.2p3

Steps to reproduce:1. Download the attached project**2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest\B... Read more

2
votes
Won't Fix

"AlphaToMask On" in a cutout surface shader removes shadow casting using...

Shaders

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Nov 07, 2016

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Version/s: 5.5.0b10

How to reproduce: 1. Open attached project "case_848959-ColorMask.zip"2. Open "m" scene3. Observe the Scene view Expected behavior: ... Read more

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