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[Regression] "Layout update is struggling to process current layout" is ...
How to reproduce:1. Create a new project and open it2. Either create a new script with enough code for it to be shortened in the Ins... Read more
ScriptableObject using SerializeReference loses reference to the instanc...
How to reproduce:1. Open attached project ("SerializeReferenceBug.zip")2. In Project window right-click menu->Create->Scriptab... Read more
[HDRP] Particles with light module enabled do not emit light
How to reproduce:1. Open the attached 'HdrpLights.zip' project2. Open 'SampleScene' Scene3. Select 'Particles System' in the Hierarc... Read more
[State Machine] Animation Blend does not occur when translating from "An...
Steps to reproduce:1. Open the attached project "Case_1204145"2. Open "Scene"3. Open Animator window4. In the Scene view Select "Cub... Read more
[Metal] New HDRP Project crashes when switching to Integrated GPU on Uni...
So far I've reproduced the issue every time when loading my new HDRP project if I was running Dedicated GPU and trying to switch to ... Read more
FMOD errors are thrown when creating Sound Instance on WebGL platform
How to reproduce:1. Open attached project ("case_1201868-WebGLSoundImport.zip")2. Open SampleScene scene3. Open Build Settings windo... Read more
[SRP] Display gizmos as quads in wireframe mode in scene view
Steps to reproduce:- Be in a project with one of the SRP (LWRP or HDRP) enabled and working.- Have any object that displays an icon ... Read more
[PlayableGraph] Playable animations not playing immediately in the Edito...
Steps to reproduce:1. Open the provided project "case_1204106-PlayableGraph.zip"2. Open "SampleScene" Scene3. Select "Cube" Prefab i... Read more
[iOS] xib files are not added to Xcode's "Copy Bundle Resources" build p...
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Open Unity-iPhone > Build Phases4. Extend the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open