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0
votes
Fixed

[iOS] Crash in MonoStringNew() when dismissing ReplayKit app selection p...

iOS

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Nov 06, 2016

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Version/s: 5.4.2p2

If ReplayKit.StartBroadcasting() is called and a prompt asking to select an app to use for recording is dismissed, apps built with M... Read more

0
votes
Won't Fix

[WSA] Visual Assets text labels in Player settings get cut even when the...

Universal Windows Platform

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Nov 07, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open any project2. Go to WSA player settings -> Splash Image3. Resize the inspector horizontally4. Note, th... Read more

0
votes
Fixed

Perforce plugin tries to connect even there is no credentials filled in

Version Control

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Jul 12, 2016

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Version/s: 5.3.5p5

Steps to reproduce:1) Crate new project in Unity2) Edit >> Project Settings >> Editor3) Version Control >> Perforc... Read more

0
votes
Fixed

Exceptions are not treated as a test failure when they occur in the Test...

Scripting

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Nov 01, 2016

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Version/s: 5.5.0b9

Steps to reproduce:1. Open the attached project (New Unity Project.zip)2 Open the test.unity scene3. Open Editor Tests Runner4. Clic... Read more

0
votes
Fixed

[WinBootstrapper] [Regression] Component selection is not stored

Installer

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Nov 07, 2016

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Version/s: 5.6.0a2

To repro:1. Run DA.2. Proceed to Component selection page. Note selected components.3. Add/Remove some components. Note your choice.... Read more

0
votes
Fixed

Animator doesn't animate physics when Update Mode is set to Animate Physics

Animation

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Oct 31, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open the project that i attached "animatePhysicsBug.zip".2. Open "Main" scene and enter Playmode.3. Observe the scen... Read more

0
votes
By Design

Rigs created from avatars with "Optimize Game Object" selected do not re...

Animation

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Nov 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Download and open the attached project2. Look at the hierarchy or project windows and see different hierarchy ... Read more

0
votes
Fixed

[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...

Android

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Nov 06, 2016

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Version/s: 5.5.0b10

Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. On the menu click "AutoBuilder > Android"3. Observe err... Read more

0
votes
Fixed

Asset Bundle Variant fails to resolve material when using WWW.LoadFromCa...

Asset Bundles

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Oct 04, 2016

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Version/s: 5.3.5p8

Steps to reproduce:1. Make sure there is only Assets folder in the Project folder2. Open attached project3. Open scene "boostrap"4. ... Read more

0
votes
Fixed

IL2CPP build fails when using link.xml on a library which uses Interlock...

IL2CPP

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Nov 03, 2016

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Version/s: 5.5.0b10

Reproduction steps:1) Open user's attached project2) Make sure that Scripting Backend is set to IL2CPP3) Build and run project-- Not... Read more

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