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[HDRP] Custom Post Process Orders are not saved when Editor is restarted
How to reproduce:1. Open VM -> Bug Attachments -> '1202611-postprocessing-order-issue.zip' project (more information in Edit)2... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more
[VFX] Log and Exp operators confusing direction output
Steps to reproduce:1. Create a new project with vfx package2. Add vfx asset and add log or exp operator3. Change log and exp type to... Read more
[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...
How to reproduce:1. Open the attached DXT1CrunchedTest.zip project2. Go to the Project window and select RandomStart.png3. Inspect t... Read more
[MacOS] Editor crashes when creating a new HDRP project in MacOS 10.15.1...
Reproduction steps:1. Create a New HDRP Project Actual Result: Crash Reproduced with: 2020.1.0a16Did not reproduce on: 2020.1.0a15, ... Read more
[Terrain Tools] Altitude heatmap doesn't work in Universal or HDRP
Does not reproduce with LWRP 6.9.1Reproduces with Universal RP 7.0.1 and upDoes not reproduce with HDRP 6.9.1Reproduces with HDRP 7.... Read more
Cloth simulation is not natural when Time Scale is changed from one that...
Steps to reproduce:1. Open user's attached project2. Open Project Settings window3. Go to Time settings4. Enter Playmode5. Change Ti... Read more
[Serialization] Changing an unrelated value, modifies a "SerializeRefere...
Reproduction steps:1. Open "1203135" project2. Add "TestBehaviour" to the Scene3. In the Console window notice "recordedReference ==... Read more
[Terrain Toolbox] Splitting Terrain results in ArgumentOutOfRangeException
Repro steps:1. Use a project with Terrain Tools2. Create a terrain3. Open the Terrain Toolbox4. Go to "Utilities"5. Select the terra... Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size