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0
votes
Not Reproducible

Baking an individual reflection probe does not offer any checkout option...

Graphics - General

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Jun 14, 2018

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Version/s:

baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more

2
votes
Not Reproducible

[IL2CPP] build fails with a DLL which has a custom attribute deriving fr...

IL2CPP

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Jul 15, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: Build complete witho... Read more

0
votes
Duplicate

[Linux] editor crashes after dragging the CameraRig prefab from the Stea...

Linux

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Jul 13, 2018

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Version/s: 2018.1.5f1

How to reproduce:1. Open new Unity project2. Go to asset store and import SteamVR package3. SteamVR setting will pop up select "igno... Read more

0
votes
Won't Fix

Inspector Material preview icon inconsistent brightness

Inspector Framework

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Jul 05, 2018

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Version/s: 2018.3.0a4

How to reproduce:1. Open user-submitted project (MaterialIconBrightness.zip)2. Open "SampleScene.unity" scene3. Select Cube game obj... Read more

0
votes
Fixed

Application.Unload crashes with the 4.x scripting runtime

Mono

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Jul 16, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Build & run to an android device2. Press the "Crash" button3. Notice that the app crashes (can be done by using ... Read more

1
votes
By Design

Splitting android build architecture prepends 10000 or 30000 to version ...

Android

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Jul 10, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture2. Build the project for A... Read more

1
votes
Duplicate

Layout Group child object's Width and Height cannot be changed when Chil...

uGUI

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Jul 14, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

How to reproduce:1. Open the attached "TestFor1060469.zip" project's SampleScene2. Select ParentPanel GameObject from the Hierarchy3... Read more

0
votes
Fixed

Editor crashes in Object::SetDirty when passing a null into the EditorUt...

IMGUI

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Jul 16, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

To reproduce: 1. Open the attached project (NullSetDirty.zip)2. Open the Test -> Test window3. Press SetDirty button Expected: th... Read more

0
votes
Not Reproducible

[PLM] A specific asset causes lightmap generation to take very long/thro...

Progressive Lightmapper

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Jul 06, 2018

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Version/s: 2017.4.6f1

Steps to reproduce:1. Open user-submitted project2. Drag _TMP/Inner 2 prefab into the Scene3. Go to Window->Lighting->Settings... Read more

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