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Coroutines do not progress when WebGL app is hidden
How to reproduce:1. Open attached project ("webgl-coroutine-2019.1.zip")2. Open Build Settings ("File->Build Settings")3. Switch ... Read more
[UWP] Building Unity project solution in Visual Studio is unsuccesfull i...
How to reproduce:1. Open the attached project2. In the Project view, double-click CsharpSevenScript.cs to open it in Visual Studio3.... Read more
[Android] Unity banner texture is grey when project is built from batchm...
Repro steps:1. Open QA attached project repro_11993102. Cd to the project directory and run build_apk.sh3. Install the built apk to ... Read more
Serializing System.String[] of only one element causes exception: Index ...
How to reproduce:1. Open the attached SerializationIssue.zip project2. Open the Sample Scene from the Project window3. Go to the Hie... Read more
[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...
How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more
[FBX Exporter] Specular texture is not exported when using "Standard (Sp...
Steps to reproduce:1. Open attached "FbxExporterSpecularTextureIssue-2019.2.14" project2. Open "SampleScene" scene3. Right-click "Cu... Read more
Sprite slicing is extremely slow when slicing high resolution texture in...
How to reproduce:1. Open the attached 'project-1201297.zip' project2. In the Project window select 'BigSprite'3. In the Inspector wi... Read more
[Preset Manager] Properties under "Unlit/Texture" Shader are misaligned ...
Properties under "Unlit/Texture" Shader are misaligned when preset of Material is created, refer attached screenshot. Steps to repro... Read more
[ProBuilder] While clicking and dragging the Action tab, properties of a...
On dragging Action Panel from UV Editor Window, highlights/select properties from the other windows which are in the background. Ste... Read more
Visual Effect component is not fully shown in the Inspector if VFX is lo...
How to reproduce:1. Open the attached project2. AB > Builder (You may need to change BuildAssetBundle.cs settings on Windows)3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets