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Unity hangs on quit after failing to load large number of Video Clips fr...
How to reproduce:1. Open the attached project "1197716.zip"2. Enter Play mode3. Exit Play mode4. Exit Unity Expected result: Unity q... Read more
[Mobile Notifications] Information of Notification icons is drawn over t...
On creating preset of "Android Notification Settings", Information of "Notification icons" drawn over the properties under Android T... Read more
[Mobile Notifications] Default file name while saving preset of "Mobile ...
Default file name while saving preset of "Mobile Notification Settings" is "Notifications:UnityNotificationEditorManager" which inva... Read more
NullReference errors are continuously spammed when adding a package from...
How to reproduce:1. Create a new project and open it2. Go to Edit -> Project Settings -> Editor -> Version Control Mode dro... Read more
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the ... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more
Case mismatch when accessing animated curves from the animator or a Anim...
How to reproduce:1. Open user-submitted project (customProperties)2. Open the SampleScene3. Disable 'Directional Light' 'StructToArr... Read more
[Mobile Notifications] Properties field are misaligned under iOS Tab whe...
Properties field are misaligned under iOS Tab when preset of "Mobile Notification Settings" is created, refer the attached screensho... Read more
[Mobile Notifications] NullReferenceException is thrown when "Notificati...
On removing an item from the "Notification icons" list of "Mobile Notification Settings" preset causes editor to throw NullReference... Read more
[URP] GameObject's shadow is animated when Animated Materials rendering ...
How to reproduce:1. Open user's attached 'TimeBug.zip' project2. Open 'TimeBug' Scene3. Make sure that 'Animated Materials' setting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned