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Single Line Input Field becomes Unresponsive
An Input Field with Line Type set to 'Single Line' cannot be modified and seemingly 'freezes' when a large string is pasted into it.... Read more
Navigating to the End of an Input Field using the 'End' Key does not wor...
Navigating to the End of an Input Field using the 'End' key does not work as expected when the Input Field is at its maximum value. ... Read more
When creating a DynamicMethod, an error occurs then opening 'About Unity...
How to reproduce: 1. Download attached project file 2. Select Window -> EditorWindowEx 3. Select Help -> About Unity Expected resul... Read more
Scrollcontent gets cut off when resizing Game window in Play mode
To reproduce: 1. Download attached project "Unity_563p1_ScrollbarBug.zip" and open in Unity 2. Open "scrollbar_bug" scene 3. Enter ... Read more
Editor crashes when pausing, unpausing and stopping play mode
Steps to reproduce: 1. Download Attached project 2. Open "One Way Platforms" scene (PC2D->Example->One Way Platforms) 3. Enter play ... Read more
Some text is not shown properly on Editor after opening project
Reproduction steps: 1. Open project attached. 2. If there are some warnings (not errors) shown, reopen project. Expected result: Al... Read more
[facebook] build and run into gameroom works unreliably
-e: it works the first time but fails on subsequent times -repro: --start gameroom app --create new project --switch to FB --build&... Read more
RenderTexture gives wrong result when calculating area of the gameObject
Steps to reproduce: 1) Download attached project 'RenderTextureBug-5.6.0.zip' and open in Unity 2) Open scene 'Test' and press Play... Read more
[Shape] Single Material only updates particle emission when swapping mesh
Repro steps: 1. Open Scene1 from the attached project 2. Select the Particle system in the scene and make sure that in the Shape mod... Read more
[Inpector] Previewing multiple textures shows them in a seemingly random...
Repro steps: 1. Open the attached project and select all 10 textures. 2. In the inspector, notice the order of the previewed texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" are enabled
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled