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Fixed in Unity 2018.2

Votes

0

Found in

2018.2.0f2

Issue ID

1064388

Regression

No

Static objects exhibit artifacts in Shadowmask mode when Auto Generate is enabled and the scene is reloaded via script

Shadows/Lights

-

-

Priority: 3Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Download the attached project and open the SampleScene
2. Navigate to the Lighting Settings window, and make sure that Auto Generate is enabled
3. Enter the Play mode and press Space key to reload the scene
4. Notice that the terrain textures start exhibiting weird artifacts

Notes:

- Reproducible on all 2018.2 versions
- Not reproducible on 2018.3 versions
- Issue is only present when using Shadowmask lighting mode

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