Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1064388
Regression
No
Static objects exhibit artifacts in Shadowmask mode when Auto Generate is enabled and the scene is reloaded via script
Steps to reproduce:
1. Download the attached project and open the SampleScene
2. Navigate to the Lighting Settings window, and make sure that Auto Generate is enabled
3. Enter the Play mode and press Space key to reload the scene
4. Notice that the terrain textures start exhibiting weird artifacts
Notes:
- Reproducible on all 2018.2 versions
- Not reproducible on 2018.3 versions
- Issue is only present when using Shadowmask lighting mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animated GameObject changes position after Chase state is triggered when Apply Root Motion is disabled
- Mouse looping to the other side of the screen when dragging tabs after clicking on the Scene view window
- Editor Window contents are not visible when opening it up
- Gamma bleeding and banding when low light baked in VR scene
- A WebGL build with complex shaders has a performance drop when tapping the screen
Add comment