Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a6
Issue ID
1065600
Regression
Yes
[Prefabs] Legacy prefabs are broken after upgrading a project to 2018.3
Steps to reproduce:
1. Clone and open the Enter The Room project (info in the comments)
2. Open any of the scenes
3. Notice that nothing is rendered on screen and existing prefabs show up as "Missing Prefab" in the hierarchy panel
Notes:
- Selecting a prefab in the Project panel still shows an accurate prefab preview in the preview pane
- Double-clicking a prefab in the Project view opens a prefab without issues
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSize set to zero
- [URP] Package Samples - Missing scripts in Unity 2022+
- [URP][Package Samples] Continuous "Renderer at index _ is missing for camera _" warnings when opening sample scene
- [URP] Package Samples - Missing scripts in Unity 6
- [URP] Package samples - scenes using FirstPersonController not working in Unity 6
Guilherme-Otranto
Jun 25, 2019 19:32
Same here, doomlaser.
Retrokat
Apr 12, 2019 10:12
This isn't resolved, just upgraded from 2018.2.18f1 to 2018.3.12f1 and all our prefabs are "missing" as per OP :(
Doomlaser
Mar 19, 2019 22:24
Just had this happen when opening my 2018.1 project in 2019.1.b9 -- every single prefab in my project is broken and gone. What the hell, Unity?