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0
votes
Fixed

'Incompatible keyword states' errors spammed to console after a Unity up...

Visual Effects - Legacy

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May 24, 2021

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Version/s: 2021.2.0a16, 2021.2.0a17

How to reproduce:1. Download the attached project "Wolf_2021_1.zip"2. Open in it with Unity 2021.2.0a16 Expected result: No or more ... Read more

0
votes
Not Reproducible

[AssetBundles] The preload table can get sorted in a non-deterministic o...

Asset Bundles

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May 20, 2021

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Version/s: 2020.3.6f1

Reproduction steps:1. Open new Unity Project2. Create multiple identical AssetBundles3. Compare the AssetBundles' preload tables Exp... Read more

4
votes
Fixed

[Unity Transport] Assertion failed error is shown when creating NetworkD...

Package: Unity Transport

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May 25, 2021

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Version/s: 0.8.0-preview.8

How to reproduce:1. Open the attached project "UnityTransportAssertIssue-2021.1.zip"2. Open SampleScene3. Click Play Expected result... Read more

1
votes
Duplicate

[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...

Mobile

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more

3
votes
Fixed

[MacOS] Second Unity instance in Activity Monitor is "not responding" af...

Asset - Importers

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Apr 26, 2021

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Version/s: 2020.2.0a18, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "MacOSNotResponding.zip" project2. Open the Activity Monitor3. In the project's project wind... Read more

0
votes
Fixed

Asset Labels UI is not displayed when Asset is in a package

IMGUI

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May 10, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more

0
votes
Postponed

Disabled state of a MonoBehaviour is saved even when the Inspector chec...

Inspector Framework

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May 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "Enabled.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject"3. In In... Read more

0
votes
Fixed

[HDRP] Incorrect exposure of Volumetric clouds planar reflection

Package: Scriptable Render Pipeline HD

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May 27, 2021

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Version/s: 12.0.0

Version tested: 2021.2.0a19 + HDRP 12.0 Steps to reproduce: 1) Open attached project2) Make sure Exposure Control is enabled in HDRP... Read more

2
votes
By Design

[Graphics] LOD assets at certain angles get incorrectly culled when usin...

Culling

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Apr 08, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the project in "OcclusionTest.zip"2. Open TerrainExample scene3. Have Game window visible and move the ca... Read more

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