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Unity editor crashes if code has nullable structs with circular dependency
How to reproduce:1. Open attached project "754243.zip"2. In Project window, open "Test.cs" script3. Uncomment and save the code4. Se... Read more
ProBuilder - Selecting multiple faces with CTRL does not work in the sce...
To Reproduce:-Create a new unity project-Install ProBuilder (Package manager -> ProBuilder -> install)-Open the ProBuild windo... Read more
[HDRP] Render Texture doesn't appear on UI Image when viewing it in Scen...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the RawImage with a Render Texture3. Build the... Read more
[HDRP] Moving a GameObject with a Material that has a high Smoothness se...
Steps to reproduce:1. Download and open attached "StageDemo" project2. Open "SampleScene" scene3. Press "Edit" in the toolbar, then ... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
Object selector (binding) on a track do not show the bound object
1) Create a new gameObject2) Open the timeline window (Window->Sequencing -> timeline)3) In the timeline window, click on Crea... Read more
[TMP] Text is misaligned when upgrading project from 2018.4 to 2019.2.0b...
How to reproduce:1. Open the attached 'eqa-ui-rat-2018.4.zip' project2. Open 'TMP text' Scene3. Observe the text alignment in the Ga... Read more
[macOS] Crash on import
Unity Bug Reporter crashed, so opening the bug manually 1) open https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DEon... Read more
[ SpriteShape Preview Package ] - Collision detection is not working on ...
[ SpriteShape Preview Package ] - Collision detection is not working on smaller shapes of colliders. Sprite Shape does not seem to d... Read more
[Animation] Focus switch to Package Manager when New Script is Added to ...
On adding New Script to Animation State from "Add Behaviour" in the Inspector, the focus is switch Package Manager when the "Package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project