Search Issue Tracker
Fixed in preview.1 - 2.1.0
Votes
0
Found in [Package]
0.1.2
Issue ID
1201614
Regression
Yes
[TMP] Text is misaligned when upgrading project from 2018.4 to 2019.2.0b1 or higher version
How to reproduce:
1. Open the attached 'eqa-ui-rat-2018.4.zip' project
2. Open 'TMP text' Scene
3. Observe the text alignment in the Game View
4. Update project to 2019.2.0b1 or later version
Expected result: Text is misaligned in the Game View
Actual result: Text is alignment stays the same in the Game View
Reproducible with: 2019.2.0b1(0.1.2, 1.5.0-preview, 2.0.1), 2019.2.16f1(2.0.1), 2019.3.0f3(2.0.1)
Not reproducible with: 2018.4.14f1(1.5.0-preview.1), 2019.2.0a12(1.5.0-preview.1, 2.0.1), 2020.1.0a17(2.1.0-preview.1, 2.1.0-preview.2)
Could not test: 2017.4.35f1 TMP is not introduced
Notes:
-Video of reproduction attached in Edit
-Reproducible on macOS, Windows, player build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version preview.1 - 2.1.0):
Fixed in 2020.1.0a14