Search Issue Tracker
Fixed in 1.2.10
Votes
0
Found in [Package]
1.2.4
Issue ID
1202853
Regression
Yes
Object selector (binding) on a track do not show the bound object
1) Create a new gameObject
2) Open the timeline window (Window->Sequencing -> timeline)
3) In the timeline window, click on Create
4) Click on the + button and add an Animation track
3) Drag an object from the scene to the track's object selector
Result: The track object selector shows None even though the object is bound (check in the PlayableDirector component to to see the object bound to the track)
Expected: The track object selector should be assigned to the object being dragged.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 1.2.10):
Fixed in PR https://github.cds.internal.unity3d.com/unity/com.unity.timeline/pull/122