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0
votes
Fixed

[Improved Prefabs] Adding a new script from "Add Component" button in In...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Create a prefab out of any GameObject2. Open it in Prefab Mode3. Select root GameObject4. Click on "Add Component" button a... Read more

0
votes
Fixed

[PLM] No emissive GI contribution for objects using custom meta pass lig...

Progressive Lightmapper

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Jul 03, 2018

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Version/s: 2018.3.0a3

Steps to repro: 1. Open the attached project and 'cube' scene;2. Observe that cubes using custom emissive meta pass shaders contribu... Read more

0
votes
Not Reproducible

[Improved Prefabs] Attempt to make a new prefab from existing instance w...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Make a prefab with any script2. Have the instance of it in the Scene3. Delete script==> Instance is with missed script n... Read more

0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

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Jul 01, 2018

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Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more

0
votes
Fixed

Editor Crashes on Animator::Prepare when exiting Play mode

Animation

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Jul 03, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Open the attached owncloud Project2. Enter Play mode3. Exit Play mode Expected result: Editor exits play mode su... Read more

0
votes
By Design

[PLM] Seams of plane edges are visible on rendered shadow when using Sha...

Shadows/Lights

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Jul 03, 2018

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Version/s: 2018.1.4f1

How to reproduce:1. Download and open attached project "TestScene"2. Load Scene "test" found in Arts/Scenes/Scenes3. Go to Lighting ... Read more

0
votes
Fixed

HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...

Scene/Game View

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Jun 11, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open users attached project "zTest.zip"2. Open "SampleScene.unity" scene3. Move the blue cube around4. Observe as on... Read more

0
votes
Fixed

CSharp Assembly and .sln files are not generated when creating Unity pro...

Scripting

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Jul 03, 2018

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Version/s: 2018.1.0a7, 2018.3.0a3

To reproduce:1. Create a new Unity project and a new c# script2. Check project's root folder Expected: CSharp Assembly and .sln file... Read more

0
votes
Fixed

CSProj generator cannot reference System.Xml when the include is defined...

Scripting

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Jul 03, 2018

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Version/s: 2017.4.0f1

To reproduce:1. Create a new Unity project and a new c# script2. Open "Assembly-CSharp" file in project's root folder3. Search for s... Read more

4
votes
Fixed

[Android][Vulkan] Flickering and rendering glitches or black screen with...

Mobile Graphics

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Jul 03, 2018

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Version/s: 2018.3.0a1

Steps to reproduce:1. Open user attached project2. Make sure Vulkan is selected as graphics API3. Build and run on a device4. Observ... Read more

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