Search Issue Tracker
the Exit node can't be selected in the animator controller
Steps to reproduce:1. Open the attached project2. View the Test Animator Controller in the Animator window.3. Click and drag a box o... Read more
Dragging BlendTree into Motion slot crashes Unity
Steps to reproduce:1. Open the attached project2. Select 'Dave' BlendTree from under 'ControllerA'3. Drag 'Dave' BlendTree from Proj... Read more
Changing BlendTree name doesn't get reflected in Project view
Steps to reproduce:1. Open the attached project2. Select 'Dave' BlendTree within 'ControllerA'3. Change the name, f.e. to 'Dave2'4. ... Read more
Shader compiler regression on preprocessor ## for mobile in 4.5
Preprocessor token pasting operator (##) regressed in some shaders when cross-compiling for GLSL starting with 4.5. E.g. "i.##uv" wh... Read more
Build & Run for windows store apps fails
To reproduce:1. Create an empty project2. Build & run for windows store apps - failException: Failed to build Visual Studio proj... Read more
Surface shaders: two spaces between "#pragma" and "surface" cause errors...
"#pragma surface" works; "#pragma surface" (more spaces) does not. Regression in 4.5 from 4.3 Read more
Crash while playing animation
To reproduce:1. Open 'tomtest' scene2. Open animator3. Click on '1 : Speech Gestures'4. Play the scene5. Play 'speech 1' in animator... Read more
Masks don't render on device
To reproduce:1) Download and open project2) Run in editor and notice mask effect3) Build and run for iOS4) Notice that there's no ma... Read more
setting 'handle rect' on scrollbar to 'scrollbar' makes it so you can't ...
1. create a scrollbar2. in inspector under 'handle rect' set it to 'scrollbar'3. observe how scroll bar is very wide in the scene vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument