Search Issue Tracker
Text is not selectable in Profiler's Custom Module's Default Details view
How to reproduce:1. Open the user's attached "New Unity Project" project2. Open the Profiler (Window->Analysis->Profiler)3. Re... Read more
[URP] Environment Reflections Intensity Multiplier property is ignored w...
How to reproduce:1. Open the attached project named "EnvironmentReflectionsModifier_HRv2.zip"2. Open the SampleScene3. Observe the G... Read more
[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...
Steps to reproduce:1. Open the attached project ("Stripped 1328551.zip")2. Make sure the Scripting Backend is IL2CPP3. Build the pro... Read more
[Code Coverage] Get and Set accessors are still marked as coverable when...
Steps to reproduce: 1. Create new project2. Import code coverage package3. Create new script and create a property:[ExcludeFromCodeC... Read more
[Code Coverage] ExcludeFromCoverage attribute doesn't exclude lambda exp...
Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and Stop recording4. In generated report open cover... Read more
[iOS] Input.Compass.headingAccuracy is always set to 0
Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for iOS3. Inspect the "Heading... Read more
Reimporting a sample deletes all non-empty parent folders recursively un...
Repro steps:1. Install "Input System" package.2. Import 2 of the available samples.3. Create a new C# script file inside each folder... Read more
Touch inputs ignored or miscalculated after spamming input repeatedly
Reproduction steps:1. Open attached Project2. Build and Run3. Repeatedly spam touch Inputs Expected result: The touch inputs stay ac... Read more
Crash Handler opens twice when Unity crashes with out of memory
Reproduction steps:1. Create a new empty Project2. Try to import the package attached to case 1331683 while only about 20-50gb is le... Read more
Gizmos fail to render in Scene Debug views
When using SRP and the scene views, gizmos do not render Repo Steps:1. Load up a project with URP(template will do or something with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used