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[ProjectView] Rename Undo and Redo is not working for .shader assets
In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more
Impossible to create a R16G16B16A16_SNorm (or UNorm) Texture array
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Open the "SampleScene" Scene 3. Enter the PlayMode Expect... Read more
[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...
On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro: 1. Create a n... Read more
[Addressables] Sprites that are part of a Sprite Atlas cannot be loaded ...
How to reproduce: 1. Open user-submitted project (Bug Report.zip) 2. Open the Addressable Groups window and build the addressables 3... Read more
[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...
"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce 1)... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce: 1. Open user's attached project "I, Mirror.zip" 2. Build it to Android 3. Drag the screen from bottom to top 3. ... Read more
Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst
SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more
Crash on memory allocation when adding Cloth Component to an FBX model
Reproduction steps: 1. Import the "CrashyModel.unitypackage" into any project 2. Drag the FBX to the scene to convert it to a GameOb... Read more
[Mobile Notifications] Demo project is broken and throws exceptions on p...
Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used