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0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

0
votes
Duplicate

Package Manager Refresh button opens dropdown instead of refreshing

Packman

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Dec 17, 2020

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Version/s: 2020.2, 2021.1

How to reproduce:1. Open any Unity project2. In Package Manager window, press the refresh button3. In Package Manager window, observ... Read more

0
votes
Duplicate

Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...

Timeline

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Apr 01, 2019

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Version/s: 2019.1.0a11, 2019.1.0b9

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Wait till unity crashes5. If Unity... Read more

0
votes
Fixed

Add component RectTransform can't be undone for a prefab instance in hie...

Scene Management

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Jan 24, 2017

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Version/s:

To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more

0
votes
Won't Fix

UI Button: Left or Right horizontal alignment gives no indent from the b...

UI

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Oct 11, 2016

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Version/s: 5.5.0b7

1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more

0
votes
Won't Fix

Assertion fail when running a script debugging build from an exported pr...

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Jul 01, 2025

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Version/s: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the “Ticket-2254816-Repro.zip“ project2. Open the File > Build Settings3. Enable “Create Visual Studio S... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Fixed

Dot character is used as the thousands seperator in the Code Preview pan...

Package: UI Builder

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Dec 15, 2020

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Version/s: 1.0.0-preview.11

How to reproduce:1. Change the Decimal symbol in your OS to ',' (comma)2. Open the attached '1299536.zip' project3. In the Project w... Read more

0
votes
Not Reproducible

[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...

Package: Visual Effect Graph

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Mar 16, 2020

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Version/s: 9.0.0

Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more

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