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4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

0
votes
Fixed

Sprites displayed incorrectly when unparenting a GameObject with a disab...

2D

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Dec 27, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the user's attached project ("SortingLayerBug.zip")2. Open "BugScene"3. Enter Play mode4. Press "l" on th... Read more

0
votes
Fixed

Memory leak warnings are thrown when creating a Particle System GameObject

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Aug 07, 2025

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Version/s: 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System (GameObject > Effects... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

0
votes
Fixed

[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...

UI Toolkit

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Apr 12, 2021

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Version/s: 2019.4, 2020.2.6f1

Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more

0
votes
Fixed

Deleting object or prefab causes Editor to crash, if that object or pref...

Asset and Scene Management

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Oct 08, 2016

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Version/s: 5.5.0b6

To reproduce from scratch:1. Make new game object, or it's prefab.2. Lock it in the Inspector.3. Delete that object. Expected result... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

8
votes
Active

[Mac] Editor crashes in mono when refreshing asset database

Serialization

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Jan 18, 2022

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Version/s: 2022.1, 2022.1.0b4

1. Open attached project2. Try building the project several times3. Try modifying anything in the scripts and coming back to the edi... Read more

2
votes
Fixed

Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...

Package: PostProcessing

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May 15, 2019

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Version/s: 2.0.17

How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more

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